Monthly Archives: 03月 2010

挑刺是媒体的法宝,眼球是不管死活的动力

录音门 宁河拆迁 官员语录 张熙玲

[FWD] SRP Protocol Design

SRP Protocol DesignSRP is the newest addition to a new class of strong authentication protocols that resist all the well-known passive and active attacks over the network. SRP borrows some elements from other key-exchange and identification protcols and adds some subtle modifications and refinements. The result is a protocol that preserves the strength and efficiency [...]

know is not meaning familer and professional

know is only know the wear. not the body inside.
not familer and professional.
所以尽管新毕业的学生会在简历中写到熟练XXX  再经过了几年实际的工作后, 反而会减少这些字眼 换之 严谨的说法, 对XXX有一定的了解和应用经验。并列举一些实际的内容。
今天TJ ask us what the content we have learned on my colledge. computer graphics, computer architect, operation system. and the like.  i say i know it , but not famlier with them. and i seldom use some knowledge [...]

What is Google?

Google is one key for me to enter the whole world.
Without it ,i will miss so many thing.

别忘了订阅RSS

推荐 5# 的技术blog 
那么再多说几点矩阵。有些系统习惯把坐标定在屏幕中央,也就是r=-l,而我喜欢定在左下角,就是l=0。而3d投影变换趋向于前者,而2d则趋向于后者。那么且看3d透视变换。如果r=-l时,我们发现2n/(r-l)=n/r,而这正好是fovX;而且我们的屏幕比通常更容易知道,因此也很容易计算出fovY。因此大部分的系统计算矩阵时候的参数演化成,fovY和aspectRatio,而这两个也更容易操作。这个方法与问题本身又变远了。
更多-> http://wuh101.spaces.live.com/blog/cns!FE3D0072AB9A5D3!214.entry#comment
还有 Troy.Dunniway的双语BLOG  即将连载 英雄之旅 1 讲述游戏设计相关的

BigWorld Indie Version

BigWorld Indie is for the casual enthusiast and can be used as a pathway to the BigWorld Indie Source or the full scale BigWorld Commercial license. It’s the most affordable of the three offerings, but also carries…
$299