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21 Rules of Thumb – How Microsoft develops its Software

On Time

1. Don’t know what you don’t know.

2. Get to a known state and stay there.

 

3. Remember the triangle.

 

4. Don’t go dark.

 

5. Use zero defect (ZD) milestones.

 

6. Beware of a guy in a room.

 

7. Never trade a bad date for an equally bad date

 

8. When slipping, don't fall.

 

9. Low tech is good.

 

10. Design time at design time.

 

11. If you build it, it will ship.

 

12. Portability is for canoes.

 

Great Software

 

13. Enrapture the customers.

 

14. Remember one thing: Unity.

 

15. State your theme.

 

16. Vary it.

 

17. Balance it.

 

18. Evolve it.

 

19. Your product should be a hierarchy.

 

20. Establish a shared vision.

 

Shipping

 

21. Get the team into ship mode.

 

 



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[点击此处收藏本文]  发表于2004年06月28日 2:28 PM




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