2008年09月12日

中秋节


 

  八月十五日是秋天的正中,所以被称为中秋或仲秋。八月十五的月亮比其他几个月的满月还要圆,要明亮,所以又叫做“月夕”,“八月节”。
  中秋前夕,人们都尽可能和家人团聚,共话丰收,人月双圆,故又叫“团圆节”,此节娘家不接姑娘回家过节。
  中秋节是汉族和少数民族的民间传统节日。早在三代时期我国就有“秋暮夕月”的习俗。夕月,即祭拜月神。到了周代,每逢中秋夜都要举行迎寒和祭月。在唐代,中秋赏月、玩月颇为盛行。南宋,民间以月饼相赠,取团圆之义。晚上,有赏月、游湖等活动。明清以来,中秋节的风俗更加盛行,许多地方形成了烧斗香、树中秋、点塔灯、放天灯、走月亮、舞火龙等特殊风俗。今天,月下游玩的习俗,已远没有旧时盛行。但设宴赏月仍很盛行,人们把酒问月,庆贺美好的生活,或祝远方的亲人健康快乐,和家人“千里共婵娟”。
  以前,江苏地区的中秋夜,妇女们多外出在月下游玩,或互相拜访,或结伴去佛寺尼庵,或举行盛大的文艺活动。甚至玩到四更鸡鸣,这一风俗当地叫做“走月亮”。上海的习俗与江苏差不多。只是中秋夜,妇女外出游玩必须要走过至少三座桥,因而叫做“走三桥”。
  古时还有祭月和拜月活动。设大香案,摆上月饼、西瓜、苹果、红枣、李子、葡萄等祭品,其中月饼和西瓜是绝对不能少的。西瓜还要切成莲花状。在月下,将月亮神像放在月亮的那个方向,红烛高燃,全家人依次拜祭月亮,然后由当家主妇切开团圆月饼。切的人预先算好全家共有多少人,在家的,在外地的,都要算在一起,不能切多也不能切少,大小要一样。如果家里有孕妇,就要多切一份。
  拜月不是指祭月时的拜月。这种风俗源于北宋京师。当夜,满城人家,不论穷富老小,都要穿上成人的衣服,盛谷物插香焚香拜月说出心愿,祈求月亮神的保佑。相传古代齐国丑女无盐,幼年时曾虔诚拜月,长大后,以超群品德入宫,但未被宠幸。某年八月十五赏月,天子在月光下见到她,觉得她美丽出众,后立她为皇后,中秋拜月由此而来。月中嫦娥,以美貌著称,故少女拜月,愿“貌似嫦娥,面如皓月”。
  许多地方还形成了很多特殊的中秋习俗。如香港的舞火龙、安徽的堆宝塔、广州的树中秋、晋江的烧塔仔、苏州石湖看串月、傣族的拜月、苗族的跳月、侗族的偷月亮菜、高山族的托球舞等。
  中秋节的习俗很多,形式也各不相同,但都寄托着人们对生活无限的热爱和对美好生活的向往。

中国各省名称的来历


 

    山东:以在太行山之东而得名。唐大部分属河南道;宋设京东路,后分京东东、西路;金更名山东东、西路,为山东得名的开始;元设山东东西道;明置山东省,后改山东布政使司;清改山东省,省名至今未变。
  
    山西:以在太行山之西而行名。唐大部分属河东道;宋设河东路;金分河东北、南路;元设山西河东道,为山西得名的开始;明置山西省,后改山西布政使司;清改山西省,省名至今未变。

  河南:以在黄河之南而得名。西汉即有河南郡,为河南得名的开始。唐大部分属都畿道和河南道;宋设京畿路和京西北路;金改南京路;元设河南江北省和河南江北道;明置河南省,后改河南布政使司;清改河南省,省名至今未变。

  河北:以在黄河之北而得名。唐大部分属河北道,为河北得名的开始。宋设河北路,后分河北东、西路;金分河北东路设大名府路;元设燕南赵北道;明设北平省,后废省,所有府和直隶州直属中央,称北直隶;清改直隶省;1929年民国改河北省,省名至今未变。

  湖南:以在洞庭湖之南而得名。唐属江南西道和黔中道,后设湖南观察使,为湖南得名的开始;宋称湖南路;元设岭北湖南道;明属湖广省,后改省为湖广布政使司;清分湖广省置湖南省,省名至今未变。

  湖北:以在洞庭湖之北而得名。唐属江南东道、淮南道和山南东道;宋荆湖北路,简称湖北路,为湖北得名的开始;元设江南湖北道;明属湖广省,后改为省为湖广布政使司;清分湖广省置湖北省,省名至今未变。

  广东:以广南东路简称得名。唐属岭南道;宋以旧广州辖地置广南东路,简称广东路,为广得名的开始;元设海北广东道;明置广东省,后改广东布政使司;清改广东省,省名至今未变。

  广西:以广南西路简称得名。唐属岭南道;宋置广南西路,简称广西路,为广西得名的开始;元设广西两江道;明置广西省,后改广西布政使司;清改广西省;民国仍之;建国后改广西壮族自治区,区名至今未变。

  黑龙江:以黑龙江而得名。清分吉林将军置黑龙江将军,清末改黑龙江省,省名至今未变。

  辽宁:以辽河流域永久安宁得名。唐属河北道;辽置东京路;金仍之;元置辽阳行省;明为辽东都司;清设辽东将军,后改奉天将军,再改盛京将军,清末改奉天省;1929民国改辽宁省,为辽宁得名的开始;伪满复改奉天省,1945收复后仍改辽宁省;建国初分辽东省和辽西省,后合并恢复辽宁省,省名至今未变。

  浙江:以浙江(又称钱塘江)得名。唐属江南东道,设浙东观察使和浙西观察使;宋置两浙路,南宋又分两浙东路和两浙西路,简称浙东路和浙西路;元设浙东海右道和江南浙西道;明设浙江省,为浙江得名的开始,后改浙江布政使司;清改浙江省,省名至今未变。

  安徽:以安庆、徽州各取一字得名。唐大部属江南西道和淮南道;宋置江南东路和淮南西路;元属江东建康道和淮西江北道;明境内各府和直隶州直属中央,称为直隶,后改南直隶;清改江南省,后分设安徽省,为安徽得名的开始;民国仍之;建国初分设皖北行署和皖南行署,后合并恢复安徽省,省名至今未变。

  江苏:以江宁、苏州各取一字得名。唐大部属江南东道和淮南道;宋置江南东路、两浙西路和淮南东路;元属江东建康道、江南浙西道、淮东江北道;明境内各府和直隶州直属中央,称为直隶,后改南直隶;清改江南省,后分设江苏省,为江苏得名的开始;民国仍之;建国初分设苏北行署和苏南行署,后合并恢复江苏省,省名至今未变。

  福建:以福州、建州各取一字得名。唐属江南东道,后设福建观察使,为福建得名的开始;宋置福建路;元设福建海右道;明置福建省,后改福建布政使司;清改福建省,省名至今未变。

  甘肃:以甘州、肃州各取一字得名。唐属关内道和陇右道;宋时东部属宋秦凤路,西部属西夏;金分秦凤路为秦凤、临洮、庆原三路;元初以甘州置甘肃路(不久即改甘州路),为甘肃得名的开始,后改宁夏行省为甘肃行省;明为陕西行都司;清分陕西省恢复甘肃省,省名至今未变。

  江西:以江南的西部得名。唐属江南西道,后设江西观察使,为江西得名的开始;宋置江南西路,简称江西路;元设江西行省及江西湖东道;明置江西省,后改江西布政使司;清改江西省,省名至今未变。

  云南:以在云岭之南得名。汉即设云南县,为云南得名的开始。唐为六诏,后为南诏;宋为大理国;元置云南行省及云南诸路道;明置云南省,后改云南布政使司;清改云南省,省名至今未变。

  贵州:以贵山得名。唐为黔中道;宋属夔州路;元属湖广行省;明置贵州土司,是为贵州得名的开始,后置贵州布政使司;清改贵州省,省名至今未变。

  四川:以益利梓夔四路得名。唐大部属剑南道和山南东、山南西道;宋设川峡路(注:非川陕路),后分设西川路和峡西路,再分西川路为益州路和利州路,分峡西路为梓州路和夔州路,合称四川,其间设四川制置使,为四川得名的开始,后改益州路为成都府路,改梓州路为潼川府路,分利州路为利州东、西路。元置四川省和四川行省和西蜀四川道;明置四川省,后改四川布政使司;清改四川省;建国初分为川东、川南、川西、川北四行署,后合并恢复四川省,省名至今未变。

  青海:以青海湖得名。唐宋属吐蕃;元其土地属宣政院管辖;明属朵甘都司等;清初为卫藏地,后分设西宁办事大臣,又称青海办事大臣,为青海得名的开始;民国初设青海办事长官,后属甘边宁海镇守使,之后建青海省,省名至今未变。

  陕西:以陕原之西得名。唐大部属京畿道和关内道;宋初设陕西路,为陕西得名的开始,后分设永兴军路,以军事?延、宁、环庆、秦凤、熙河五路设陕西五路经略使;元设陕西行省和陕西汉中道;明置陕西省,后改陕西布政使司;清改陕西省,省名至今未变。

  吉林:以吉林乌拉前二字得名,满语吉林乌拉意为沿江。唐属东北民族地;辽属东京路;金属上京路;元属辽阳行省;明属奴儿干都司;清设吉林将军,清末改吉林省,省名至今未变。

  宁夏:以西夏安宁得名。唐属关内道;宋时属西夏;元灭西夏后以旧地设西夏行省,不久改宁夏行省,治所为宁夏路,为宁夏得名的开始,后改行省为甘肃行省,迁甘州路。明属陕西省,改宁夏路为宁夏卫;清改宁夏府,属甘肃省,并设宁夏将军;民国初设甘边宁夏护军使,后置宁夏省;建国后撤消并入甘肃省,后设宁夏回族自治区,区名至今未变。

  海南:以海南岛得名。唐属岭南道;宋属广南西路;元设海南海北道,是为海南得名的开始;明属广东省;清仍之,正式称琼崖为海南岛;民国仍之,后设海南特别行政区,仍属省;建国后设海南行政区,仍属省,1988升海南省,省名至今未变。

  台湾:以台湾府得名。唐宋均为化外地;元在澎湖设巡检司,兼管台湾渔民;明为荷兰所占,明末郑成功收复,设东宁省及承天府;清郑氏,设台湾府及台厦道,是为台湾得名的开始,并正式称台湾岛,后改台厦道为台湾道;清末设台湾省,后为日占,仍称台湾;民国收复,恢复台湾省,省名至今未变。

  西藏:以清正式定名得名。唐宋为吐蕃;元属宣政院;明称乌思藏,设都司等;清初称卫藏,卫即前藏,藏即后藏;后正式定名为西藏,为西藏得名的开始;清设西藏办事大臣;民国初西藏地方;建国后仍之,后改西藏自治区,区名至今未变。

  内蒙古:以漠南蒙古得名。唐为突厥地;宋时出现蒙古部落;后建元朝,其地直属中书省及岭北行省;明分达靼鞑及瓦剌;清统一蒙古,以漠南蒙古居内地称内蒙古,漠北蒙古居边外称外蒙古,并属理藩院。民国初分属热河、察哈尔、绥远等特别区,后均改省;建国前中共以今内蒙古东部设内蒙古自治区,区名至今未变。

  新疆:以其为新辟疆土而称新疆。唐宋为西域;元明为察哈台汗国和窝阔台汗国地;清统一其地,其北部称回部、南部称准部,合称回疆,设伊犁将军,又以其为新辟疆土而称新疆(其时贵州新辟疆土亦称新疆);清未设新疆省,是为新疆得名的开始;民国仍之;建国后改新疆维吾儿自治区,区名至今未变。

2006年05月01日
微软公司解谜游戏《潘多拉魔盒》简体中文+EntertainmentPack谜题集
发布者:qidian_0618@FTPDOWN


制作发行:微软公司 Microsoft Corporation

引用:

安装界面是英文的,进入游戏后是简体中文版
安装后,把光盘上Crack目录下的文件复制到游戏的安装目录下后覆盖相应文件,即可正常游戏

游戏介绍:

  当我们考虑解决电脑方面的难题时, 一个人的名字便会现于脑海:Alexey Pajitnov。 1980年末的Tetris发表后, 作为Tetris的创造者,这个俄国数学家向全世界有力地证明他是如何用一个极其简单的概念为人们创造出无数个小时的娱乐。虽然有了那一段辉煌的历史, 但Pajitnov并未就此空闲下来。前些年, 他杰出的创作―― BrakThru ,并通过Spectrum Holobyte出版。在这以后,微软公司十分留意这位天才, 有一天突然打电话给他, 他们联合开发的第一个产品―― 这里下载!Microsoft Entertainment Pack:谜题集。(事实上, Pajitnov仅仅设计了一些组件)。最后 ,Microsoft决定投巨资促进 Pajitnov更独立地完成属于他的自己的方案,这一行动的结果就是《潘多拉魔盒》(Pandora’s Box)。游戏中从基本的构思到每个谜题的类型都渗透着他的”血液”。

  伸手打开《潘多拉魔盒》,就释放了不计其数的谜,它们彼此独立而又相互关联,散布于各处。十个不同类型的谜题 ,对你而言,完全是崭新的。一个古典七巧板类的谜题,就有350多个变化。所有的谜题都是可视性的,其中包括构造。无论从排列组合或还是从图形上的空间匹配性上,比起那些字符、数字或逻辑谜语更胜一筹。产品管理人员认为 Alexey Pajitnov已瞄准良机,要重新创造一个解谜世界,这将重新唤起解迷家的热情。”许多人不愿在玩游戏时投入时间,他们仅仅想要得到一种快速爆发的娱乐,”他说,”因此,我们决定设计由数以百计的短的谜题组成的一个游戏,但是又将它们捆绑在一个情节中。” 显然,如果你仅将它与普通的拼图游戏相比,定会错失良机。游戏的目标――复原六边形的”潘多拉魔盒”,按顺序正确地把它拼补完整。虽然有时会面对一些不可置信的难题,那将是种严峻的挑战。游戏会给出一些暗示,即便是初级的玩家也会有所领悟。

  作为《潘多拉魔盒》最令人兴奋的方面之一是除了用智慧解决谜题以外,其中还暗藏着各种的娱乐项目。谜面围绕七个主题布置,每个主题都有一个神秘的图形表示,它们取材于世界各地的古老传说。因此,你会在任一个大陆的城市中探险、游览,尽情欣赏各国迥异的风情和古老的民间风俗,浏览世界上不同文化作品。当然,思考、联想一路上所见所闻、对解谜是十分重要的。为了使游戏制作得更合理、更真实、更有趣,设计者在故事情节的构思上倾注的时间和精力远远超出我们的想象。因此,其结果是游戏中谜题的深度和内涵是空前的。游戏中,通向成功之路并没有被刻意安排,而是提供了多重的途径,所以,你不会感到 束缚。遭受一个小的挫折,可以暂时离开它,继续向下一个前进,稍作调整后再回来处理,或透析提示、或用赚得的自由解决方案完成,甚至提供一个特殊的选项:允许你在任何时候选择你想要的谜题。 虽然有比较完成谜题所花时间的功能,但,没有计时器催促你。因此你大可不必为时间而烦恼,尽情在游戏中慢慢思考、细心琢磨……

  华丽的画面和动人心弦的背景音乐更增添了《潘多拉魔盒》的魅力。虽然《潘多拉魔盒》不使用 3D视频或音频的硬件加速器,但它充分利用个人计算机的能力, 在800×600的分辨率、16位颜色上运行,充分保证游戏的动感和震撼力。设计者应用了超前补偿的 3D技术,随时修改游戏画面的每一部分。这一独特的设计充分调用系统资源,有力的支持了细腻的游戏画面。众所周知,那些画面丰富精彩和非暴力的冒险-解谜的涌现,比如 MYST,已受到反传统游戏玩家的青睐,值得关注的是受宠于女性玩家,已以成为今后游戏开发的一个显着趋势。《潘多拉魔盒》无疑是这片天空中闪亮新星, 游戏的中心人物就是位迷人的姑娘。据游戏开发组透露,”现在,有许多人并不愿意置身于激烈竞争中,忍受寂寞压力,希望在一片属于他们自己的工作生活空间里,轻松自然生活,自我感觉良好就很满足了。开发此游戏的目的在于不仅能吸引男人,同样也吸引女人” ,不过设计者还提到,”我们的做法既不是添加柔和唯美的女性化,也不是加强游戏的感官刺激,而是创作一款朴实的游戏,用浓郁的神秘色彩激发你无限的想象,畅游其中应该是一种休闲享受而非紧张刺激。小妹我自己也是一名女玩家,我敢断言,《潘多拉魔盒》将以它独特的魅力赢得更广泛人群”

毫不犹豫地说,《潘多拉的匣子》给人感受是巨大,也是最好的解谜游戏。

特点:
谜题有10个类型和350种变化。
新颖和饶有趣味的可视解谜风格。
系统要求较低。
在动听的乐曲声中周游世界、欣赏艺术、领略风俗。
七个古典的民间故事是游戏故事的基调,非路线性,非时间限制的体贴设计。
不再是仅吸引游戏玩家。

2005年11月26日

战国时候有只乌龟,叫德川家康,长寿啊,日本人就想,这么长寿不会治疗怎么可以。不过再长寿也有死翘翘的时候……据说这只乌龟死了还被封为什么东照大神,可不得了啊。
    又说三河魂是好东西~面对赤备至少不会混乱,不过,不会混乱不等于不会死,啄木鸟或者乘崩连个突击一样死翘翘。三方原的时候,那些三河人高喊三河魂,一个个面对敌人到了下来,就是因为被那个东西洗了脑,不会逃跑保命啊,不过他们的老大德川比较聪明,把三河魂拉在裤裆里面了……躲过了一劫。
    后人说啊,这个东西就是军国主义,害死人啊。

    后来他们不打仗了,开了个食堂搞大锅饭,但是有人不愿意啊,一次北条家的猪去猴子开的食堂抢胡桃吃。猴子说,你小子不厚道,不讲民主,支持猪搞恐怖主义。我要处罚你,以后不给你饭吃了。
    北条嘿嘿一笑,你小子举着几千杆枪吓唬人,又不是大老虎会吃人~怕什么~~再说了我有巨城小田原加上总构,三年不吃饭也没有事~
    这样两个人就耗上了。耗啊耗啊……北条老大是没饿死,因为他原来抢了很多胡桃,偷偷在家吃。可是底下小兵有意见了,不行啊,人是铁饭是钢,一天不吃饿的慌,于是一个个高举牌子,高喊,我要吃饭!我要生存!上街游行了。这样可好,城里没人守,猴子三窜两窜进了城,把北条逮住了。
    后人就说了(甲斐)山里的老虎不在了,猴子也能进城搞革命啊。

    竹中半兵卫是日本的诸葛亮……死得早……,小日本想起来孔明先生曾经做法延寿,就给那个病鬼按了个治疗的技能,希望他活得长的,想来外国人对于智商高的人也瞒重视的啊。
    
    日本有个奇人,奇在哪里呢?是个瘸子!但是那个年头,战乱啊,瘸子也被拉去打仗,还好他家里有钱,打仗不用自己跑,雇了四个人抬着他冲锋。一般一个人冲锋没什么气势,但是四个人抗一个人冲锋就不一样了!因为日本人身高普遍不到1米5,所以远远看来他们就像一座山啊~黑压压一座山压过来,抬人的门板不结实,被上面的人压得吱呀作响,加上四个人跑起来脚步又是咚咚的,对那些猴子兵是很大的威慑哦,他们感觉就像打雷一样,一个个大喊打雷啦,下雨收衣服喽,就跑散了。
    敌人打了败仗,那个奇人名气就大了,传啊传啊,传到了一个麻风病人耳朵了,那个年代麻风病很可怕的,得了米人能治啊,他小子受到启发了,就出去作武士了,平时用布包住脸,打仗的时候就把布扯掉,然后高喊,我有麻风病,我有麻风病……挥着布条向前冲锋。有一次很多人在一个叫关原的地方打群架,那个麻风病人也去了,结果干架的时候,他一个人冲在前面,吓得好几万人不敢上去,那个得意啊~~可惜他忘了自己到底是个病人,冲了一会了,身体负荷太大了,死掉了……不过,那被他吓坏的几万人可都记住了他。这两人那个瘸子叫立花道雪,麻风病人叫大谷吉继,后人为了表彰他们的战功,就把他们的冲锋叫做强袭。

话说日本的西国有个土豪,叫做毛利元就,这个人虽然是土豪,但是米什么钱……不过虽然穷,还是没有作计划生育,养了几个儿子,怕养不活,就把老二老三送给别人养,不过那两家养父运气不好,年纪轻轻就翘了,结果毛利老爹只好把两个小子接回来住,但是老大不乐意啊,本来一把米放一勺水,现在要放三勺了,吃不饱啊。几个小子都是愣头青,谁都不服谁。
    一天,三个儿子为了一把爆米花又在掐架,给老子看见了,老头子气啊,随手拿了一只箭来撵他们,要知道,日本的箭是竹子的,想啊竹篾打人多疼啊,老大一看不好,劈手夺过来,吧唧,给折了。这下都了不得了,古人说,临阵不过三发。意思就是打仗射箭最多射三箭,人家土豪啊,家里本来有四支箭,还算小康,现在给老大折了一只,就变成温饱了。毛利老爹那个当场就给气晕了,吓得几个小子掐了半天人中。
    好一会,老头子转过气来,一把抓住老大,狠狠地赏了一顿竹笋炒肉,打得那个重啊,结果老大隆元本来就吃不饱,现在又落下了病根,后来年纪轻轻就死了。老二老三在边上看,那板子就好像落在自己身上,当时就吓了一场大病。老二元春吓傻了,以后打起仗来不要命,老三隆景吓怕了,以后做事情从来都是小心翼翼。毛利老爹也因为要从温饱线再次迈入小康,就此发奋图强。他首先教训儿子不要学自己一样多生仔,要想富少生孩子多养猪么(结果老三怕得一个仔也没下),其次他们一家人不能光守自家一亩三分自留地,要出去搞副业!先后霸占了什么严岛神社,琉璃光寺等著名景点收门票,后来又作小矿主开采银矿。发了大财,在日本历史上留下了点名气。
    后人考证,毛利老爹教训儿子的工具,应该就是剩下的三支箭,于是就在游戏里加上三矢训作为老爹的战法,他的儿子也沾光学会了。不过到底只有三支箭,也只有营养不良的老大挨了才受不了,所以碰上老虎啊龙啊这样的家伙,那也只能算挠挠痒了。

2005年11月24日

真田幸村——日本第一强兵

2005年11月23日

信长之野望12-革新中文版(Koei.Nobu12.Chinese)

《战国编年史》

2005年11月20日

 《大航海时代4威力加强完美硬盘版》(DK4PK), eMule下载


开发制作:台灣光榮
代理发行:第三波
游戏类型:RPG
语种:繁体中文
平台:PC
配置要求:
操作系统:Windows 9x/2k/xp/2003
CPU:Pentium 300
内存:64M
硬盘:至少350M剩余空间
显卡:DirectX 7.0兼容显卡
其它:请至少安装DirectX 7.0或高于此版本的DirectX

请下载完《大航海时代4繁体中文完美硬盘版》的朋友下载DK4PK_Fixed051006.zip补丁,用于修复因我的疏漏造成的部分兼容性问题.解压后覆盖原《大航海时代4繁体中文完美硬盘版》中的文件即可.

补丁说明:
非常抱歉…
由于我的疏漏导致某些时候命令行无法使用,本补丁中已修复.
另外还有个问题会导致在部分Win2000系统上非法操作也已修复,一般直接运行即可,如果实在不行请在运行时加-force2k参数.

建议所有使用本人制作的大航海时代4威力加强完美硬盘版的朋友更新.

FLYFANCY
2005-10-06

大航海时代4繁体中文完美硬盘版
含全部CD音轨,全部CD音轨使用EAC抓取LAME 320kbps压缩,完全免CD,可在9x/2k/xp/2003上完美执行,绝对值得经典收藏.
本硬盘版解压即可游戏,不需安装,不写注册表,绝对不需模拟.

另外还有一个小改动,加入了命令行参数,使用-w参数可以直接以窗口模式运行,因为我个人是比较喜欢使用命令行的,觉得比改注册表方便,所以原来大航海4中通过修改注册表来实现窗口模式的方式在本硬盘版中无效.在窗口模式下可以通过参数改变窗口大小,原大小为640×480,所以大小调整只支持两个参数800×600或1024×768,如果你的显示器分辩率够高的话或许需要调整大一点(当然图像质量不会得到任何提升).
命令行示例: -w 或 -w 800×600 或 -w 1024×768

本完美硬盘由[VeryCD]FLYFANCY使用原版大航海时代4繁体中文版增强版光盘镜像制作,该镜像来自网络,转载请保留本硬盘版唯一的版权信息.
硬盘版内MP3转CD音轨的程序版权属[VeryCD]FLYFANCY.恕本人不提供任何技术支持.

游戏版权属日本光荣公司所有.

以下游戏简介属转载:
光荣公司突然推出了其大航海系列第一个加强版--《大航海时代4加强版》,更让我们大吃一惊的是其新人物一口气增加了三个。游戏画面和风格虽然都是以4代为蓝本的,但是在很多方面都作了改进。游戏比四代更加完美,这一点不容置疑。

新的人物,更感人的剧情:
加强版增加了三个剧情人物,他们每一个都有感人的剧情作为铺垫。游戏同大航海时代4一样,用7个海洋的霸者之证把游戏剧情发展开来。佐伯.杏太郎,日本人,九州一豪族后裔,一族人被敌人袭击,父亲切腹自杀。自己被追杀,听天由命的坐着小船出海,遇上风暴,被马来人林.森所救,后来林有感于杏太郎遇困难而勇往直前的精神,被其坚强的决心所感染,把船送给杏太郎,并自己愿意跟随杏。杏太郎是东亚霸者之证的传人,为了全家被杀的秘密,必须找寻霸者之证。亚伯拉罕.易文.伍丁,身为阿拉伯大富翁,却坚决的要去四海闯荡。表面上是为了兴趣收集古董,实际上是为了追查自己家族的身世秘密而开始世界航海旅行。而一切的线索也在霸者之证上面。雅.瓦曼.恰斯卡,继承统治印加帝国一个地方王族血统的混血儿,受芬.布兰科提督的提拔,在美洲贸易,和敌对势力巴士科斯抢夺市场。而后来,恰斯卡将明白自己生命的责任在于祖国的复兴,这一切的希望也在于找到霸者之证。游戏用霸者之证把剧情自然的连接在一起,光荣的策划功底可见一斑。而游戏比四代更为完美的是剧情丰富了许多,三个人物的剧情完全可以是三个角色扮演游戏。同时,不仅如此,甚至可以多重过程得到结局,也就是说除了主线以外,有些剧情甚至是可以选择的,这样也给玩家多玩几次此游戏找到了理由。剧情也是感人的,三个人物的剧情都有爱情,友谊,责任,家族,国家等情节在一起。我特别为恰斯卡的故事所感动,当爱情和责任难以抉择,人却必须做出抉择,那时的心情于无奈,光荣刻画的入木三分。而新增加的其它人物,也随之增加了自己的剧情。就是四代出现的老人物,故事也有所增加和变化。《大航海时代4加强版》在这方面比四代的进步是显然的,也不得不让玩家信服光荣不断开创的精神。不过有一点,我还是要指出,剧情中有些时候提示不够,只有一个个城市的撞剧情,航海系列一直有这个缺点。当然,这绝对是瑕不掩瑜。

改进的游戏系统:
这集游戏每得到一个霸者之证,是需要先要收集到2个相关的神秘小物件,然后得到地图才能找到霸者之证。并且,加强版中霸者之证也和四代不一样。还好,地图没有变化。游戏还有更多的细节变化,包括了:同业工会,新增“接受委托”选项,可以利用此选项挣取势力值和金钱;广场,比四代更为真实,有人在广场上走动;甲板画面,人物卡通化,新增“交易,冒险,战斗”三种固定配置模式,同时允许玩家自行登陆自己的甲板人物配置;造船厂,购买选项新增定制栏(造一模一样的船),改造选项减少了烦琐的操作,全部集成到一个画面上,若甲板配置了船木工改造船只会获得7%至15%的优惠(看船木工的能力值);势力颜色,势力颜色不再是每种势力一种颜色,变成自己舰队(蓝色),属下舰队(浅绿色),同盟舰队(深绿色),敌方舰队(红色),头领势力。港口:每一种势力有几只舰队,其主港口就会至少占有百分之几的市场占有率,必须用海战使其降低,这样强化了必须海战,可以将有的货物暂时寄放在港口,等待下次处理,说不定回来时还变成了流行货,真是可以发一笔小财了,因为游戏中还没有保质期这个概念;交易所,如果你有“主计官”,在交易的菜单中会出现“进价表示”的指令,这样你就能在交易时非常方便、清楚、明白的看到你将出售的货物的进货价,以决定是否卖出,有了这个设定交易就简单多了!持有宝物:选项集成,用图形代替。除了霸者之证的变化是为了带来游戏的新的乐趣外,其它的都是为了玩家方便着想。而据日本的朋友介绍,很多变化都是光荣采纳玩家的建议。对于这一点,可能正是光荣一次次辉煌的原因吧。还有一点创新,我认为是特别棒的。游戏中有建造城市的剧情,虽然其实是很简单的投资,但是否可以代表一种趋势?5代中能不能把这个创新发扬的更好呢?看见自己创建的城市在自己努力下,越来越繁荣,那种成就感十分的好。

仍然出色的画面和声音:
其实,对于大航海系列的画面和声音,我应该不需要评论的。很多玩家就是把光荣这种看似简捷却实用,简单却极端的华丽的画面看作是电脑游戏画面最高的标准。我也深以为是。光荣和史克威尔不一样,不以华丽的动画取胜,但是那些精美的图画却仍然是那么精彩。其实这比制作动画简单多了,能不能给国内一些游戏厂商有所提示呢?关于声音,大航海系列永远是如此动听。在不同的海港,你听见的是当地的美妙的音乐。而当游戏需要雄浑的时候,需要浪漫的时候,需要伤感的时候,需要激动的时候,在耳边也会马上出现和你心情一样的声音。我想,我不能挑剔什么了。而对比四代,在这两方面。游戏再次进步明显。华丽多了。当然,这或者只是技术进步的原因。

接近完美,却仍有缺点:
除了上面在剧情上说了大航海时代系列游戏一贯有剧情提示不够的缺点外。加强版自身还是有一些问题的,在我们论坛上提出的比较多的是问,游戏是否支持winme。这一点,好像问的有些奇怪。事实上,游戏是不能支持的。由于游戏基本采用大航海时代4的内核。而在四代的时候winme和win2000都没有出现,所以游戏最好是在win98上运行。我不懂程序,但是我相信程序人员是有能力的,也许这只是光荣的一点小小的失误。还有一个比较大的bug,是如果玩家在游戏剧情发展没有到的时候,就不小心灭掉了本应该帮助你的势力。也许剧情就将无法发展。而不会是象四代一样,总会有酒吧女帮助。

总评:
游戏除了一些bug外,全面超过了四代。也许这只是游戏业发展的正常前进,但是我们却始终能看到光荣不断的进步。而大航海时代加强版甚至比光荣所作的其它加强版更为出色许多。说这款游戏及其出色,我想不会有人反对的。大航海时代系列到底影响过我少年时代多少,仅仅是对于世界的认识,对于梦想的渴望吗?这样说来,它又绝不仅仅是一款供我们消闲的游戏了!

2005年10月03日

That is a very good question Karen since you are the newest member of the Princess Maker family. ^_^


Princess MakerPrincess Maker is the brainchild of Takami Akai and the Gainax Company back in 1991. It involved you (the player) being a great and wonderful warrior defeating an army of demons who have invaded a kingdom. The king not only bestows on you a reward (as thanks), but there was an orphaned little girl who needs a father. Out of the kindness of your heart you take her in as your own to raise and love. Isn’t that sweet? For the next eight years you have her go to school, work, vacation, as well as have go out on adventures. Who knows? By the time she turns eighteen she just might have learned the skills needed to become a princess.

Princess Maker 2Princess Maker was such a big hit in Japan and throughout most of Asia that around 1994 Gainax released Princess Maker 2. Again it was a big success, and there were even hopes of bringing it over the Pacific for a US release. That, however, was not meant to be. Tim Trzepacz of Softegg explains it here. Just like its’ predecessor you are a warrior who saves a kingdom from a demon army attack, gain employment within the kingdom, and raise an adoptive daughter (who was given to you by the Gods). And just like its’ predecessor, you educate her, have her work part time jobs, go out adventuring, and meet the (hopefully) right people; therefore, by the time she turns eighteen she’ll have a good job and a prince of a guy for a husband.

Princess Maker 3By 1996 Mr. Akai left Gainax to form his own software company Ninelives and released Princess Maker 3. Like its’ two predecessors, you have a daughter to raise until her eighteenth birthday. However, things are a little bit different from the other two previous games. Your daughter was once a faery who makes a special request to the Faery Queen: To become a human princess. This time around you (as her father) get to chose what class of job you will have in order to raise your daughter. Another difference with Princess Maker 3 is in fact no adventuring. You may send your daughter to a class on fighting, but she does not go out on her own to slay monsters. Be that as it may, you still send her to classes, take her on vacation, send her off to part time jobs in hopes that she will reach her goal when she becomes eighteen.

Princess Maker 4 Collector's editionNow after eight long years since the release of Princess Maker Q, Princess Maker 4 was finally released (in Japan) on 09/01/05. A babe of the underworld becomes your adoptive daughter, and it is up to you to see if she remains sweet and pure or go back to her demonic roots.

So you see Karen, this is what would have been waiting for you had your game been released. Now our days will be spent with a cute little blonde headed girl who likes to play the flute, and has a purple teddy bear.



i probably say it has been a long time that i have been searching in the net to find the english verson of princess maker.

and now i get it .what a day~

Download Princess Maker 2!

Now, unzip the contents of the file to a directory (say C:\PM2) and run PM2.EXE. However, under Windows XP you will get no sound and the game will run very slowly. That’s no good at all. So while you’re at it, download this DOS emulator. This will emulate all DOS functions and sound on a Windows 2000/XP machine. Install the program and run it. You’ll get a DOS screen. Assuming that you unzipped Princess Maker 2 to the directory C:\PM2 then you’ll need to type in these commands.

mount c c:\
This will mount your C drive to the DOS emulators c drive.

c:
This changes the directory to the emulated C drive.

CD PM2
This changes the directory to PM2.

DOSINST
This runs the setup program so you can setup sound. When you go into the setup program, choose Change setup options and then change sound drive to Sound Blaster. The change will be reflected in the box on the left hand side of the screen. Now choose quit. This will dump you back to DOS. Now type in:

PM2
This runs the game. Press Function+F12 to speed it up if the initial settings on the DOS emulator are too slow.

If you have problems, e-mail me and I’ll set you straight.

Oh, one final note. To run DOSBox full screen, change the setting in the dosbox.conf file so that fullscreen=true.

Okay, last note. I promise. But just so that you all take the burden of fatherhood seriously, this is what might happen if you don’t. You have been warned!

Posted by phooeyhoo at 06:19 PM | Comments (3) | Video Games

Princess Maker 2

It’s been a week since Phooeyhoo last posted. For a while, it looked like the posting wouldn’t end. The week beginning March 15th saw an insane five out of six days of posting. But then silence. What happened? This. The first comprehensive review of Princess Maker 2. As Blog has often said in the past: "Be afraid!"

The Japanese are a weird lot and this is manifested most evidently in their love of anime, pornography, and video games. In the past, many Japanese video games have not made the jump to the states because Japanese executives deemed that U.S. audiences just weren’t ready for such sophistication. Translation: this game is too weird and won’t sell any copies in the states.

 

I must digress here and say that there are notable exceptions to the above. Final Fantasy VI was translated into the states as Final Fantasy III. The translation adulterated the core of the game but, nevertheless, Final Fantasy III US was still a great game. This is a testament to the designers at Squaresoft. Part of blame for the mangled translation was due to Nintendo USA and they have paid dearly for it. Most notably, by the fact that Final Fantasy VII went on to sell more Play Stations than Howard & Nester could ever have fathomed. The original Japanese Final Fantasy VI dealt with issues such as abortion, suicide, death, and loss — things that Nintendo USA did not want to touch. So all of these important and prevalent themes were axed from the English translation. A sad chapter in the translation of games but Squaresoft has moved on and now controls all of their translations. Too bad that games like Final Fantasy X-2 (while fun, I’ll give you that) go nowhere near the poignancy and depth that Final Fantasy VI dared to venture towards. Anyway, these are remnants of thoughts for another article on video games. This article is on Princess Maker 2.

Now, I am not a historian. However, I did take a nifty class called The History of Western Civilization where I was taught that trivial observations are more than meets the eye. As one must ask why weapons, then loaves of bread, and finally shoes were banned at certain medieval meetings, so we must ask: Princess Maker 2? That’s right. The concept of the Princess Maker game was so popular that it spawned a sequel. That means, enough people must have bought the original game and demand must have been high enough to justify a sequel. For the curious, there are now innumerable variations of Princess Maker games. The core series is up to 3 with many "spinoffs" for various systems. Anyway, on to the review!

The Story
Yes, there is actually a story to Princess Maker 2. In case it’s not obvious by now, the point of Princess Maker 2 is to make a princess. Let us go back to the days of kindergarten and the magical circle or carpet or whatever the fuck it was. It’s story time, kids!

Once, long ago, in a kingdom far far away the people lived in debauchery and sloth. (No, I am not making this up.) Coquettes lined the streets to perform a fuck and a suck for a buck. Okay, so I made that part up. What’s important is that the Lord grew angry at the people and naturally did what any Lord would do — he sent the Demon King to kill everyone. Since the King’s army had been more concerned with hedonism then
fighting and preparing for battle, they were thoroughly thrashed. That’s when you (well, me in this case since I’m the one playing the game and reviewing it) come in! Let’s zoom in on the action!

Who says that being a wandering swordsman doesn’t have its benefits? Sometimes while you’re walking around you roll on into the Demon King! Now prepare for battle!

Wait? That’s it! I won? I mean, huzzah! And don’t come back!

Does that mean Pat Robertson is dead?

I must be forged in the tradition of reticent heroes. That or I was eating a bagel at the time. Yum … bagel.

Must be a busy guy with all the worlds he has to take over and all. It was a nice chat, though.

Damn straight.

Yeah, yeah, yeah. What you did was opprobrious. Now you can make up for it by giving me a big fat reward. I have a proclivity towards gold bars and diamonds.

I believe that this has been well established. Now, about that reward …

Well, okay. But I’m charging you overtime for any help I provide above the reward for getting rid of the Demon Lord. I’d better start an invoice here.

That’s it? That’s the reward? A salary from the king? No gold? No diamonds? No jewels? Why do I feel there’s a big CHUMP stapled to my forehead?

Ah, the heavens have seen my good deeds. I’m bound to get something good now. I might have to build a castle to store my swag …

Yep. That’s my name. Don’t overuse it.

This better not be like that voice in Field of Dreams. I don’t want to have to build a stupid baseball park or anything like that.

I hope they’re not hurling my treasure from the heavens. Haven’t they heard of the dinosaurs? I can’t spend treasure if everyone is dead.

Maybe it’s a magical jewel? Wonder how much I can get for it in a trade-in?

You have got to be fucking with me.

I thought Hades was the Lord of Hell. What’s he doing in the illegal baby trade? Isn’t that Craig’s department? At least I got to name the kid. Why GeorgesBrassens? Because it would be hilarious if someone went up to your daughter and asked, "What’s your name, little girl?" and she replied, "My name’s Georges Brassens!"

And how does this concern me exactly?

I’m not liking the way this is going. It seems to me an awful lot like the responsibilities of fatherhood without any of the sex.

On second thought, a reward really is unnecessary. I was just happy to help.

Can’t I exchange her for a nice horse & carriage?

Just what I need. A God watching me 24/7. Why does this seem like it’s less of a reward and more of a jack?

 

And so a year passed as the incredulous Phooeyhoo was suddenly thrust into the responsibilities of paternity without any of the sex. Like Amy of Futurama, the only waves he would be surfing would be waves of responsibility. Until one day …

The Gameplay
Gameplay consists of Hades’s instructions. Whatever actions you choose for your daughter will determine her future. And the replayability here is enormous. Depending on your actions, your daughter can end up in one of a dozen careers including housewife, Queen, magician hero, whore, or even the Queen of Darkness.

 

Playing the game consists of balancing your daughter’s schedule with your money and her fatigue. You get to decide which classes she takes, which jobs she pursues and, generally, what she does with her life. These decisions, in turn, effect statistics that will ultimately determines her lot in life. Seems simple enough, huh? Well, it’s not. Dave and I thought we were doing the right thing. We needed to make money to send her to classes. So we sent her off to do the most lucrative job possible at age 11: lumberjack. But this just turned her into a 12 year old monstrosity. During a chat with our kid during this awkward time of her life she said, "I don’t feel comfortable with all the other girls. I’m just so big!" This led to the selling of her morals which led to more bad stuff until, I think, she ended up as a disgruntled poet or something who hated our guts. Stupid bitch. After all those magic classes we had her take she still held selling her morals against us.

Adding to the replay value of the game, depending on the career choice that you set out for your daughter, there are many "mini-games". For example, there is the September Fair where your daughter will compete and may gain a rival who will shadow her for the rest of her days. If you choose an adventuring career (either as a magician or warrior) then you can go on little RPG adventures that will remind you of Dragon Quest and Final Fantasy where you wander around the countryside slaying monsters and stuff. Except, since this is a true Japanese game, you may end up getting raped by bandits or turning into the Demon Lord. Just fun filled family fare like that.

And did I mention that your daughter is kind of a whiny little brat as well? Exert too little control and she’ll do whatever the hell she pleases and be smug as hell. Exert too much control and she’ll run away from home. All potential parents should have to play this game as a prerequisite for parenthood. Your efficacy depends on the past skill sets you have developed for your daughter along with what skills you’re currently weaning her towards. You can’t just expect to make her a warrior hero and then have her work at an inn. It’s all about striking a fine balance.

And along the way, you’ll be visited by Gods and demons and fortune tellers. Yes, as alluded above, you may even have the chance to sell your daughter’s morals! (Hell, yes!) This is not recommended unless you want her to hate your guts.

The Characters
Some of the characters that inhabit the world of Princess Maker 2 are too hilarious to pass up. Here are some of the more memorable ones.

Bartholomew the Elder Phooeyhoo.com’s Chief Etiquette Officer makes a cameo in Princess Maker 2 as the instructor of etiquette. He’ll teach your daughter proper decorum and the ways of propriety as well as being so recondite that no one will understand what the fuck she’s saying. You’ll need his help or else when she visits the royal court she’s bound to commit some heinous faux pas such as saying, "Hi, Knight!" to the knight or worst, "Hi, King!" to the king. You can bet that these high brow pedants aren’t going to stick around very long to have tea with that type of primitive peasant.
Arch Bishop The arch bishop of the land who you can talk to if your etiquette and faith are high enough. But, should you not have enough etiquette this is what you’ll see:

Not the way to make a very good impression, if you ask me.

Royal Concubine If you thought tact was necessary to talk to the Arch Bishop, you better believe it’s doubly important here.
The King He’s the bastard that screws your character over with nothing but a measly low wage job after you rescued the kingdom. Not even a cushy little sinecure. Sigh. But if your daughter wants to climb up to political greatness, she’s going to have to rub elbows with the top.
The Prince He only shows up on January 31st but if your daughter can get in bed with him …. the sky is the limit. Otherwise, the limit is the sky.
Cube He’s the butler that helps with all of the chores at home. Not sure if he was part of your prize or if you’re actually paying him on the side. He’ll occasionally say annoying things such as, "You should buy your daughter a winter coat," and other obvious crap. Playing around with the cheat file reveals that under the right set of conditions, gulp, your daughter can actually marry him. Better pick your suitors carefully.
The Nun This God fearing woman works at the church and teaches theology. Working for her is hilarious:

Don’t drop those plates, girl. Her teachings increases faith and her classes increase magical defense, but drops intelligence. Go figure.

The Lumber Jack Our daughter spent way too much time with him. She had a strength of well over 50 when she was 12.
Sam If you want your daughter to walk the path of Britney or Christina, you’ll need to contact Sam when she’s of the legal age. At the sleazy bar she’ll learn everything but how to sing. (That’s a job for the cabaret.)

The Endings
Here are only a few of the possible endings in Princess Maker 2.

Queen If you max out most of her stats and have a great reputation, your daughter will ascend to the throne. Good job!
Writer This is what my daughter ended up being. And a disgruntled one at that. I figure that if I hadn’t sold her morals, she might have ended up as a regular old lumberjack.
Lumberjack What she would have been had I not sold her morals.
Concubine Just think. Only one point in charisma decides whether your daughter will be the concubine or the queen. Now that’s harsh.
Divorcee Not sure what you have to do to make your daughter a divorcee but it can happen.
Ph.D. Eight years of grad school will turn your daughter into a Professor and Ph.D. I can only hope the same will be said of me.
M.S. If she lacks the dedication and can’t finish that dissertation then she’s ABD and it’s nothing more than a masters degree for her. I hope the same won’t be said of me.
Housewife If your daughter becomes this then it’s a sad commentary on her life.
Grave Keeper Hey, somebody has to do it.
Wench Well, at least the tips are good.
Cabaret Dancer Doesn’t she look a bit like Bjork?
Bondage Queen Although only a difference of one word, being the Queen and being a Bondage Queen are two different vocations entirely.
Queen of Darkness Whoa, you really screwed up this time!

Graphics and Sound
This game was made back in 1994 and it shows. But, honestly, it takes us back to bygone eras when fancy 3D graphics weren’t needed. The graphics and sound provide the perfect ambiance for such a game. The animations are hilarious (try making her do a job for which she is not qualified) and are perfect. The instructors are hilarious. Simply by waving a sword or tapping at a podium, they manage to instruct your daughter. Even the RPG portion of the game is well done for the time period.

The Verdict
Strange Gods giving you baby girls, guiding your daughter through life, ending up as a bondage queen? What other game lets you do this?

Final Grade: A+

2005年09月18日

 让收费网站去死吧,用google 突破

?让收费网站去死吧,用google 突破
?让收费网站去死吧,用google 突破

(轉自m1net)

首先打开Google,在关键词输入框中输入"index of/"inurl:lib(双引号为英文状态下),选择“搜索简体中文网页”选项,回车搜索,得到了一些网页,不要以为这是一些普通的页面,其实它们是一些图书网站的资源列表,点击打开它来看看,怎么样?是不是所有资源一收眼底了?

使用其他关键字可能得到更多的资源
在搜索框上输入:"index of /"cnki
再按搜索你就可以找到许多图书馆的CNKI、VIP、超星等入口!
在搜索框上输入:"index of /" ppt
再按搜索你就可以突破网站入口下载powerpint作品
在搜索框上输入:"index of /"mp3
再按搜索你就可以突破网站入口下载mp3、rm等影视作品
在搜索框上输入:"index of /"swf
再按搜索你就可以突破网站入口下载flash作品
在搜索框上输入:"index of /"加上要下载的软件名

再按搜索你就可以突破网站入口下载软件
到这里,大家也许都明白了,其实就是"index of /"这个关键词在起的作用,使用它可以直接进入网站首页下的所有文件和文件夹中,不必在通过HTTP的网页形式了,从而避免了那些网站的限制,作到了突破限制下载

超级P2P搜索引擎让所有收费网站破产!
搜索Google大家都用过吧?我们正是利用它强劲的搜索功能来突破封锁下载,Google搜索和限制下载有什么关系,没可能实现吧?不要不相信哦,往下看哦!

http://www.google.com/intl/zh-CN/
http://www.3721.com/
http://www.baidu.com/

首先打开Google,在关键词输入框中输入"index of/"inurl:lib(双引号为英文状态下),选择“搜索简体中文网页”选项,回车搜索,得到了一些网页,不要以为这是一些普通的页面,其实它们是一些图书网站的资源列表,点击打开它来看看,怎么样?是不是所有资源一收眼底了?

使用其他关键字可能得到更多的资源:

在搜索框上输入:"index of /"cnki

再按搜索你就可以找到许多图书馆的CNKI、VIP、超星等入口!

在搜索框上输入:"index of /" ppt

再按搜索你就可以突破网站入口下载powerpint作品!

在搜索框上输入:"index of /"mp3

再按搜索你就可以突破网站入口下载mp3、rm等影视作品!

在搜索框上输入:"index of /"swf

再按搜索你就可以突破网站入口下载flash作品!

在搜索框上输入:"index of /"加上要下载的软件名

再按搜索你就可以突破网站入口下载软件!

在搜索框上输入:"index of /"AVI

再按搜索你就可以突破网站入口下载AVI视频

你会找到什么呢?同理,把AVI换为MPEG看看又会找到什么呢?呵呵!接下来不用我再教了吧?那就试一下你的手气吧!

"index of /" RMVB
"index of /" WMA
"index of /" MTV
"index of /" MPEG
以下是百度搜索排名
1. index of mpeg4
3. index of mp3
4. index of cnki
5. index of rmvb
6. index of rm
7. index of movie
8. index of swf
9. index of jpg
10. index of admin
12. index of pdf
13. index of doc
14. index of wmv
15. index of mdb
16. index of mpg
17. index of mtv
18. index of software
19. index of mov
20. index of asf
23. index of lib
24. index of vod
25. index of rar
27. index of exe
28. index of iso
29. index of video
30. index of book
31. index of soft
32. index of chm
33. index of password
34. index of game
35. index of music
36. index of dvd
37. index of mid
38. index of ebook
40. index of download

到这里,大家也许都明白了,其实就是"index of /"这个关键词在起的作用,使用它可以直接进入网站首页下的所有文件和文件夹中,不必在通过HTTP的网页形式了,从而避免了那些网站的限制,作到了突破限制下载。

怎么回事?点鼠标右键直接用网际快车下不了,都是网页,链接地址是乱码。别灰心懈气,可以在新窗口中打开页面中的超链接,真实地址不就出来了